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 Currently, there is a severe shortage of professional-grade creative tools accessible on budget-friendly devices like Chromebooks and tablets. While options like CapCut exist, they are often clunky and lock essential features behind a subscription paywall or watermarks—a monetization model many creators find exhausting. Adobe offers mobile versions for Android, but they are heavily stripped down and lack true utility.

To bridge this gap, I spent several days developing a web-based platform that delivers semi-professional-level features without watermarks, expensive monthly subscriptions, or high upfront costs.

Pro X offers a robust set of features across creative disciplines:

  • Advanced Editing Tools: Lasso selection, chroma key, custom LUTs, and multiple video layers.

  • Enhancements: A wide library of effects, color correction, and flexible gradient maps.

  • Performance & Rendering: Hardware-accelerated encoding for H.264, H.265, and ProRes.

  • Export Control: Full customization options for resolution, frame rate, bitrate, and color profiles.

Troubleshooting Tip: If your file is not downloading, right-click the download button and select "Save as." and type in the name of the file followed by the file's type (i.e JPG, PNG, WEBP, mp4, MOV, etc.)

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*ProX is not a full on replacement for Adobe Creative Cloud or Davinci Resolve, rather it is an intermediatory tool designed to help those with an instrest in content creation learn the basics of filmmaking, audio production and photo editing. *  

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PRO X Studio Editor: User Manual Welcome to the Studio Editor user manual. This comprehensive guide covers the core features, modular workspaces, and tools included in the web-based studio suite created by Matthew J. Thomas. Overview & Interface Navigation Studio Editor is organized into four primary workspaces accessed via the top navigation bar: Photo: A raster-based image editor featuring layer management, selection tools, filters, brush engines, and LUT color look support. Video: A non-linear video editing timeline supporting multi-track arrangement (video tracks V1–V3 and audio track A1), transitions, titles, lower thirds, and sequence settings. Audio: A waveform-based audio editor equipped with spectral controls, gain/amplification adjustments, mastering compression, and effects like echo and normalization. 3D: A 3D viewport environment for geometric mesh modeling, lighting control, texture mapping, and scene generation using embedded Three.js architecture. Global Controls Workspace Level (lvl): Toggle between Simple, Advanced, and Pro modes to reveal or hide advanced editing parameters, bitrates, and granular controls. Fullscreen (fsbtn): Expand the application interface across your entire display. Save File (savebtn): Export your active project or workspace export files. 1. Photo Workspace Designed for image retouching, digital painting, and multi-layer composition. Tools & Brushes: Select from brushes including Round, Soft, Airbrush, Pencil, Marker, Calligraphy, Chalk, Spray, Watercolor, and Bristle. Customize size, hardness, and flow parameters. Layers Panel: Create, duplicate, delete, merge down, and rearrange layers. Adjust individual layer blend modes and opacity levels. Adjustments & LUTs: Apply color corrections or load .cube LUT files to grade your imagery. Selection & Filters: Use selection tools with feathering and apply filters such as Gaussian blur, motion blur, glow, denoise, sharpening, vignette, and duotone mappings. 2. Video Workspace A non-linear editor (NLE) timeline built for assembling video, audio, and graphic overlays. Program Monitor & Timeline: Preview your sequence at configurable frame rates. Arrange clips across V1, V2, V3 video lanes and A1 audio lanes. Editing Actions: Split clips at the playhead (S), delete items, or perform ripple edits to close timeline gaps. Project Elements: Add customizable titles, lower thirds, subtitles, and matte color blocks directly into your project bin. Export Settings: Configure output containers (WebM/VP9, MP4/H.264, MP4/H.265 HEVC, or ProRes), custom resolutions, frame rates (24 to 60 fps), and bitrates. 3. Audio Workspace An audio workstation workspace for waveform manipulation and mastering. Waveform Navigation: Open audio files, drag across the waveform to select time ranges, and use precision trim, cut, and silence tools. Effects: Apply fade-ins, fade-outs, normalization, speed modifications, and echo filters. Mastering Rack: Shape your sound using bass/treble shelving, compression threshold controls, ratios, and limiter ceilings before exporting to WAV. 4. 3D Workspace An interactive 3D graphics environment powered by WebGL. Primitives & Additions: Add geometric primitives to your scene including Cubes, Spheres, Cylinders, Cones, Toruses, Planes, and Point Lights. In Pro mode, spawn particle effects like fire, smoke, water, and gunshot simulations. Camera Controls: Orbit: Click and drag inside the viewport. Pan: Hold Shift while dragging (or right-click drag). Zoom: Scroll the mouse wheel. Select: Click directly on scene items listed in the Outliner. Exporting: Export individual rendered frames as PNG images or export 3D models to standard formats like OBJ.

Support

System Requirements

Minimum 

CPU: Dual-core x86-64 or ARM64, ~2 GHz (i.e Intel Core i3-3110M, or AMD A6-7400K)
RAM: 4GB*
GPU:  WebGL compatible, 2GB VRAM and hardware H.264 encoding/decoding 
(i.e Intel HD 4000+, Nvidia Geforce GTX 630+, or AMD Radeon HD 7800+)
Storage:  500MB (additional space required for media)
Web Browser:  Chrome/Edge 94+, Firefox 113+, Safari 16.4+
Display:  1280x720 
OS: Windows 10 · macOS 12.3 · modern desktop Linux · ChromeOS,  iPadOS 16.4 · Android 12 (Tablet)
Input: Mouse and Keyboard 
Use Case: Photo Editing, Audio Editing, Basic 3D

1080p HD Video Editing requires at least 8GB of memory for reliable playback
Only WebM and H.264 are hardware accelerated all other codecs rely on software rendering
Performance may varry depending on image size, codecs, amount of layers/effects used

Recomended

CPU: Quad-core with AVX2, 6+ cores for 4K. e.g. Ryzen 5 3600, i5-9400, Apple M1
RAM: 16 GB (32 GB for heavy 4K multi-clip work)
GPU:WebGL 2.0, 4 GB VRAM, hardware H.264 and H.265 encode+decode. e.g. GTX 1650, RX 570, Intel Iris Xe, any Apple Silicon
Storage: SSD, 2 GB free (10 GB+ if you keep a media library)
Web Browser:  Current Chrome, Edge, Firefox, or Safari
Display: 1920 × 1080, 100% sRGB coverage for color-accurate work
OS: Windows 11, MacOS 13+, Ubuntu 22.04, Recent ChromeOS, Android 15, IOS 26 or newer
Input: Mouse and keyboard
Realistic Use: 4K editing, hardware H.264/H.265 export, full 3D, keyframed color grading

Note: H.264 (MP4/MOV) is decoded natively and fast. H.265, ProRes, AV1 and MKV fall back to a software decoder and are 5–20× slower to import.

Made with Pro X
3D Rendered with Pro X
Examples of what you can do with Pro X
  • Instagram
  • YouTube
  • DeviantArt

2026 Wild N Free

Notice: This software is free, educational, and built with AI assistance (Claude, ChatGPT, DeepSeek). If you paid for this, demand a refund. Always back up your files—I am not responsible for lost data.

Note: I use AI strictly for coding and tool development to support human creativity, never for artwork.

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